DivE(d)
“DivE(d)” aims to develop a set ofย inclusive learning methods (Lego, puzzles, LARPs, TTRPGs) suitable for diverse-ability groupsย of young people in the youth work and education fields. Throughย webinars, training activities and publications, we aim to equip educators with methods that are accessible, engaging, and adaptable to young people with varying abilities. The project is co-funded by the European Union with the support of the Estonian NA.
2024-2-EE01-KA220-YOU-000290125
“DivE(d)ย –ย Diversifying Education“
2025-01-01 –ย 2027-04-30
โ๐๐ช๐ท๐(๐ฅ): ๐๐ช๐ท๐ฆ๐ณ๐ด๐ช๐ง๐บ๐ช๐ฏ๐จ ๐๐ฅ๐ถ๐ค๐ข๐ต๐ช๐ฐ๐ฏโ ๐ช๐ด ๐ข ๐ฑ๐ณ๐ฐ๐ซ๐ฆ๐ค๐ต ๐ค๐ฐ-๐ง๐ถ๐ฏ๐ฅ๐ฆ๐ฅ ๐ฃ๐บ ๐ต๐ฉ๐ฆ ๐๐ถ๐ณ๐ฐ๐ฑ๐ฆ๐ข๐ฏ ๐๐ฏ๐ช๐ฐ๐ฏ ๐ข๐ฏ๐ฅ ๐ช๐ฎ๐ฑ๐ญ๐ฆ๐ฎ๐ฆ๐ฏ๐ต๐ฆ๐ฅ ๐ธ๐ช๐ต๐ฉ ๐ต๐ฉ๐ฆ ๐ด๐ถ๐ฑ๐ฑ๐ฐ๐ณ๐ต ๐ฐ๐ง ๐ต๐ฉ๐ฆ ๐๐ด๐ต๐ฐ๐ฏ๐ช๐ข๐ฏ ๐๐ข๐ต๐ช๐ฐ๐ฏ๐ข๐ญ ๐๐จ๐ฆ๐ฏ๐ค๐บ.
Visual Summaries
“DivE(d)” aims to develop a set ofย inclusive learning methods (Lego, puzzles, LARPs, TTRPGs) suitable for diverse-ability groupsย of young people in the youth work and education fields. Throughย webinars, training activities and publications, we aim to equip educators with methods that are accessible, engaging, and adaptable to young people with varying abilities. The project is co-funded by the European Union with the support of the Estonian NA.
Across the series,ย over 90 participantsย joined us in real time, contributing questions, sharing best practices, and sparking conversations that will continue far beyond the webinars themselves. Whether you attended one session or all five, your engagement helped shape this journey.
Webinar 1: Playful Methods in Inclusive Education
Our first webinar laid the foundations for what inclusive learning can look like when play is at the center. We explored why playful methods resonate with young people, how they reduce barriers, and how they ensure participation from learners with varying abilities.
Webinar 2: Puzzle-based Learning and Inclusion
This session focused on puzzles as tools for cognitive engagement, teamwork, and accessibility. Participants discovered how puzzle mechanics can support differentiated learning and how simple adjustments can open participation to more learners.
Check out and download the DEADLINE DRAFT game – this game is already available in Polish and
English.ย
Webinar 3: LEGOยฎ-based Games in Inclusive Education
LEGOยฎ allows for hands-on learning that supports creativity, structure, and communication. In this webinar, we showcased techniques for using LEGOยฎ in mixed-ability groups, from storytelling to problem-solving exercises.
Webinar 4: TTRPGs in Inclusive Education
Tabletop role-playing games (TTRPGs) offer rich opportunities for identity exploration, cooperation, and social skill development. This session demonstrated how TTRPGs can be adapted to different abilities, and how educators can design safe, empowering play experiences.
Webinar 5: EDU-LARP โ Learning by Playing Someone Else
In our final webinar, we dove into educational live-action roleplay (EDU-LARP). Participants learned how LARPs can immerse young people in meaningful scenarios, support empathy-building, and encourage experiential decision-making.
Whatโs next for DivE(d)?
These webinars are only the beginning. The DivE(d) project continues with upcomingย training activities,ย practical publications, and a full set ofย inclusive method adaptationsย designed to support educators working with diverse-ability youth groups.
We invite you to explore the visual summaries and share the materials with colleagues who might benefit from them. Each resource was created to be practical, inspiring, and ready to bring directly into your work.
Thank you to everyone who joined us live and supported this journey. Together, we are contributing to a more inclusive, playful, and accessible learning landscape for young people across Europe.