DivE(d)

“DivE(d)” aims to develop a set of inclusive learning methods (Lego, puzzles, LARPs, TTRPGs) suitable for diverse-ability groups of young people in the youth work and education fields. Through webinars, training activities and publications, we aim to equip educators with methods that are accessible, engaging, and adaptable to young people with varying abilities. The project is co-funded by the European Union with the support of the Estonian NA.

2024-2-EE01-KA220-YOU-000290125

DivE(d) – Diversifying Education

2025-01-01 –  2027-04-30

“𝘋𝘪𝘷𝘌(𝘥): 𝘋𝘪𝘷𝘦𝘳𝘴𝘪𝘧𝘺𝘪𝘯𝘨 𝘌𝘥𝘶𝘤𝘢𝘵𝘪𝘰𝘯” 𝘪𝘴 𝘢 𝘱𝘳𝘰𝘫𝘦𝘤𝘵 𝘤𝘰-𝘧𝘶𝘯𝘥𝘦𝘥 𝘣𝘺 𝘵𝘩𝘦 𝘌𝘶𝘳𝘰𝘱𝘦𝘢𝘯 𝘜𝘯𝘪𝘰𝘯 𝘢𝘯𝘥 𝘪𝘮𝘱𝘭𝘦𝘮𝘦𝘯𝘵𝘦𝘥 𝘸𝘪𝘵𝘩 𝘵𝘩𝘦 𝘴𝘶𝘱𝘱𝘰𝘳𝘵 𝘰𝘧 𝘵𝘩𝘦 𝘌𝘴𝘵𝘰𝘯𝘪𝘢𝘯 𝘕𝘢𝘵𝘪𝘰𝘯𝘢𝘭 𝘈𝘨𝘦𝘯𝘤𝘺.

Visual Summaries

“DivE(d)” aims to develop a set of inclusive learning methods (Lego, puzzles, LARPs, TTRPGs) suitable for diverse-ability groups of young people in the youth work and education fields. Through webinars, training activities and publications, we aim to equip educators with methods that are accessible, engaging, and adaptable to young people with varying abilities. The project is co-funded by the European Union with the support of the Estonian NA.

Across the series, over 90 participants joined us in real time, contributing questions, sharing best practices, and sparking conversations that will continue far beyond the webinars themselves. Whether you attended one session or all five, your engagement helped shape this journey.

Webinar 1: Playful Methods in Inclusive Education

Our first webinar laid the foundations for what inclusive learning can look like when play is at the center. We explored why playful methods resonate with young people, how they reduce barriers, and how they ensure participation from learners with varying abilities.

Webinar 2: Puzzle-based Learning and Inclusion

This session focused on puzzles as tools for cognitive engagement, teamwork, and accessibility. Participants discovered how puzzle mechanics can support differentiated learning and how simple adjustments can open participation to more learners.

Webinar 3: LEGO®-based Games in Inclusive Education

LEGO® allows for hands-on learning that supports creativity, structure, and communication. In this webinar, we showcased techniques for using LEGO® in mixed-ability groups, from storytelling to problem-solving exercises.

Webinar 4: TTRPGs in Inclusive Education

Tabletop role-playing games (TTRPGs) offer rich opportunities for identity exploration, cooperation, and social skill development. This session demonstrated how TTRPGs can be adapted to different abilities, and how educators can design safe, empowering play experiences.

Webinar 5: EDU-LARP — Learning by Playing Someone Else

In our final webinar, we dove into educational live-action roleplay (EDU-LARP). Participants learned how LARPs can immerse young people in meaningful scenarios, support empathy-building, and encourage experiential decision-making.

What’s next for DivE(d)?

These webinars are only the beginning. The DivE(d) project continues with upcoming training activitiespractical publications, and a full set of inclusive method adaptations designed to support educators working with diverse-ability youth groups.

We invite you to explore the visual summaries and share the materials with colleagues who might benefit from them. Each resource was created to be practical, inspiring, and ready to bring directly into your work.

Thank you to everyone who joined us live and supported this journey. Together, we are contributing to a more inclusive, playful, and accessible learning landscape for young people across Europe.